Since Apple is discontinuing support for OS X 10.4 in XCode 4, this will probably be the last release that I offer with support for it. Since Mac OS X 10.5 is required for 64-bit Universal binaries, I have provided two versions of this release: A 32-bit build for Mac OS X 10.4 and a 64-bit build for 10.5 or later. BSdiff patch creation requires a lot of memory, and creating patches for files over 60MB or so will require more memory than a 32-bit application allows. Added support for BSdiff patching and patch creation.The compilers included with Xcode do not offer support for C++11 against versions of OS X prior to 10.7. Mac OS X 10.7 or later is now required, due to the BPS reference implementation which is written in C++11.Better handling of filenames with foreign characters and accents.Added support for applying and creating BPS patches.Still supports OS X 10.7 and newer, including 10.11. Modernized the code, cleaning up leftovers from when 10.4 was still supported.Fixed IPS patch creation for 64-bit builds.Closing the window now quits the application.Now supports drag and drop for onto the window for files that you can open.File extension for patch files is no longer case sensitive.Fix for bug that can cause invalid UPS patches to be created (Contributed by Ravi Kanodia).Fixed: The first two Browse buttons in the Apply Patch window were accidentally swapped in 1.6.Enabling this new option allows you to patch anyway, but it’s very likely that the patched file will not work. When you get a checksum error trying to apply an XDelta patch, it means the file you’re trying to patch is not the same file that the patch was created for. This preference is only valid for your current session and will be turned back off the next time you launch MultiPatch. The option is found in the new preferences window.
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